Hello and Welcome to Will's Entertainment Blog

The musings of a 17 year old may be hazardous to your health.
Thu Oct 11

Stranglehold

A few years ago I played through Psi-Ops: The Mindgate Conspiracy (think the name is bad? You should check out the story!) from developer Midway Chicago. The game was a third person action title that used mind powers (telekinesis, etc.) in conjunction with the typical shooter hardware; it was fantastic, the pacing was perfect, the controls were spot on and the difficulty perfectly balanced. Since Psi-Ops Midway Chicago has been relatively silent, working away on Stranglehold, a game that was to serve as the sequel to John Woo’s early 1990’s film Hard Boiled. Of course Midway Chicago was forced to leave the psychic area for the title, instead switching their physics engine to processing the flying debris that characterizes a Woo film.

Last week I received Stranglehold in the mail from Gamefly and this weekend I plopped it in for a trial run. Unfortunately, the disc was incredibly scratched and I wasn’t able to continue on past the second level, but I thought I’d give you all my thoughts as I began to play through.

-There’s too much going on for the camera/controls. You never feel as if you’re in control of the game as much as you feel like you’re kind of directing Chow Yun Fat’s doppelganger in a vague direction.

-Automatically sliding over every inch of the environment is irritating, it forces you to go hog wild and removes any sense of strategy from the game.

-You can’t walk around on ledges for some inexplicable reason; barely a nudge sends you falling off.

-Any scene in hallways is unplayable; the camera doesn’t let you see where you’re going so the only recourse offered is to just push ahead against a wall until you reach the exit.

-The bosses are really nothing but damage sponges, as long as you can keep the Tequila Time flowing and bullets flying they’ll go down quite easily.

-The developers try to do a good job of leading you to your objectives, instead of obtrusive arrows you actually look around the environment for directional clues. However the camera proves quite the inhibitor to looking around, so I often found myself just stumbling about until I found the next goal.

And those were my thoughts upon completing the first level. Then I reached level number two, and suddenly I realized I was having fun. Everything that I had earlier found sloppy (the camera, automatic sliding and the controls) suddenly became perfectly smooth (the confined camera of the first level doesn’t go away per-se, but the second level is much more open so it’s not exactly a problem,) allowing me to actually feel in control of my character as I ran up downed telephone poles, shooting struts and send a group of pirates flailing in an excessive display of Havok Physics. This second level just continues to get better and better, giving you more and more guns and environments to play around with (one flaw: the objectives are super repetitive in this level) until you finally get to take flight in a Hong Kong Police Department helicopter and take on even more pirates from behind a mounted M60E2.

From a graphical standpoint, Stranglehold is quite good, but not great. The Unreal Engine 3 does a fine job rendering the (aforementioned) bevy of particles sent flying and there is some really good attention to detail (it’s always really cool to notice little things like seeing the main character grimace as he’s shot,) but I found that overall, the visuals left a little it to be desired.

Thanks to a badly damaged disc that’s where my play through ended; the game wasn’t great, but as a quick diversion you could do a lot worse.

Wed Oct 10
Tue Oct 9
Sat Oct 6

Crysis is the most beautiful game I’ve ever seen, too bad you need a $6,000 PC to run it well.

Fri Oct 5
Wed Oct 3

Bionic Woman Episode 2

Bionic Woman live(ish) blog.

 

-Here we go; another episode.

-Don’t cry already… great.

-Am I the only one who didn’t see the impulsive “sex in the bathroom” scene going badly?

-Oh, that’s why you’re not at Harvard with a record setting IQ. It’s your sister’s fault.

-Um… did it seem like Director Bledsoe was a little too willing to give up classified government secrets… wait, what did you say your agency does? Wow, that’s the most absurd mission statement ever.

-I honestly do like the sister dynamic in this show; I think the two actresses have some really good chemistry.

-The dichotomy between Sarah’s old life and new life is shown really well in the café scene, too bad that dichotomy sucks.

-Preventing suicide is like the gateway drug to super-heroics.

—I wish I was watching Battlestar Galactica

-Other agencies? Dum dum dum da!

-The fights in this show are unparalleled on network TV.

-Ok, so now we’re watching the girl power road trip.

-“She’s my muscles” If I was a military policeman I’d totally be cool with that.

-At least the threat is big enough.

 

-“I’ll rent some guys. I’ll call Halliburton.” Is the most unnecessary political statement I’ve seen on a TV show this year.

-Neat BSG Easter egg.

-Yay, Sarah Corvus!

-That girl isn’t too shocked about the death of an entire town.

-These Bionic Mercenaries are pretty cool.

-The Bionic program tac team showing up was honestly unexpected, and cool.

I was hoping that this biological weapon threat would last for a few episodes, but I think that it ended relatively well.

 

Well, I’m not even giving this episode a grade, it sounds like I didn’t like it much but I honestly did, a bit. I think the live-blogging really took some of the joy out of my viewing. From now on I think I’m going to just watch it for fun.

Sorry

Hello all, I’m writing this to say how sorry I am for the lack of substantial updates. Last week I was transfered into my school newspaper staff and  on Monday I was made editor in chief via a strange set of circumstances.

This week is deadline, so all of my free time has been getting my staff to submit their final drafts and placing them inot the paper proper. The whole experience is absolutely thrilling, but it hasn’t left much time for.. well… anything.

Just know that things are about to pick back up here, so stick around, the fun isn’t going to stop.

Mon Oct 1
Sat Sep 29
Criminal #9 A+ Top of the Pile (tie) Green Arrow: Year One: #5 A+ Top of the Pile (tie)Captain America: The Chosen #2 D Bottom of the PileSpirit #10 B-JLA #13 B+Countdown 31 C Batman #669 C+All Star Batman and Robin #7 B-Wonder Woman Annual C-Immortal Iron Fist #9 A-Immortal Iron Fist Annual B+ 

Criminal #9 A+ Top of the Pile (tie)

Green Arrow: Year One: #5 A+ Top of the Pile (tie)

Captain America: The Chosen #2 D Bottom of the Pile

Spirit #10 B-

JLA #13 B+

Countdown 31 C

Batman #669 C+

All Star Batman and Robin #7 B-

Wonder Woman Annual C-

Immortal Iron Fist #9 A-

Immortal Iron Fist Annual B+ 

Halo 3’s Awesome Cast

At 1:00 AM Thursday I finished Halo 3, I’m not going to go to the trouble of reviewing it because my opinions would be way to glowing for an interesting read. However, while watching the credits roll I noticed the cast of voice actors for the game included a good number of geek-tastic actors from some of my favorite TV shows and films.

From Firefly:

Nathan Fillion

Adam Baldwin

Alan Tudyk

From Battlestar Gallactica

Katee Sackhoff

From Hellboy

Ron Pearlman

Thu Sep 27
Those of you who have been following my entertainment-centric musings over the last few months know what an awesome time I’ve had going through the past three seasons of Battlestar Galactica. So I was really excited to get in on the ground floor of Bionic Woman from Galactica co-producer David Eick. Here’s what I thought, the pluses and the minuses:  +Relatively un-clichéd sister-sister dynamic.  +Katee Sackhoff’s segments are great; I really want to know what the deal is with her.   +Great special effects for a TV show.  +The fights are incredible.  -Clichéd “walking in on a seminar to foreshadow sci-fi plot” moment.   -The dialogue is way too forced, but just by a couple of degrees I think a little bit of clean-up is all the show really needs.  -“I’m pregnant…” “Marry me…” Car wreck… A nemesis? Wow, we’re not exercising any decompression here are we? Really, this seems to be one of the weaker points in this pilot, it’s all too rushed; by the first commercial break we’ve already seen a majority of the show’s exposition. Everything we’re shown in that expositional ten minutes doesn’t even seem to have any real purpose other than to instill a false emotional reaction in the viewer (the pregnancy for example, there’s no real reason for that little detail other than to give Jamie some motivation/indignation) any exposition beyond that first segment of show seems far too forced to have any real value.  -Plot holes, lots of them.  Yet despite these structure flaws I found myself wanting more when the credits rolled, the characters each seem to possess enough depth to expand into a thrilling serial that will most definitely keep me hooked for the remainder of the season.  I give it a C+ with a note that says “shows signs of improvement”

Those of you who have been following my entertainment-centric musings over the last few months know what an awesome time I’ve had going through the past three seasons of Battlestar Galactica. So I was really excited to get in on the ground floor of Bionic Woman from Galactica co-producer David Eick. Here’s what I thought, the pluses and the minuses:

+Relatively un-clichéd sister-sister dynamic.

+Katee Sackhoff’s segments are great; I really want to know what the deal is with her.

+Great special effects for a TV show.

+The fights are incredible.

-Clichéd “walking in on a seminar to foreshadow sci-fi plot” moment.

-The dialogue is way too forced, but just by a couple of degrees I think a little bit of clean-up is all the show really needs.

-“I’m pregnant…” “Marry me…” Car wreck… A nemesis? Wow, we’re not exercising any decompression here are we? Really, this seems to be one of the weaker points in this pilot, it’s all too rushed; by the first commercial break we’ve already seen a majority of the show’s exposition. Everything we’re shown in that expositional ten minutes doesn’t even seem to have any real purpose other than to instill a false emotional reaction in the viewer (the pregnancy for example, there’s no real reason for that little detail other than to give Jamie some motivation/indignation) any exposition beyond that first segment of show seems far too forced to have any real value.

-Plot holes, lots of them.

Yet despite these structure flaws I found myself wanting more when the credits rolled, the characters each seem to possess enough depth to expand into a thrilling serial that will most definitely keep me hooked for the remainder of the season.

I give it a C+ with a note that says “shows signs of improvement”

Wed Sep 26

For the first of two NBC pilot reviews this week (next up: Bionic Woman) I’m going to eviscerate Chuck.

Let’s begin. 

I didn’t plan on watching this show; in fact I planned on avoiding it outright when I first saw the cheesy “he’s the secret, she’s the agent” tagline in the most recent issue of EGM. Yet as I sat down on my couch at 8:00, Klosterman essay collection in hand to wait for the Heroes premier I found myself drawn to the concept of a so bad it’s funny TV show.  

There’s no doubt in my mind that Chuck is the mutated love child of a PR meeting gone wrong. That fact really doesn’t surprise me; NBC hasn’t been doing too well ratings wise in the past couple of years. Heroes was their breakout hit of last year, but they also sunk a good bit of change into Aaron Sorkin’s Studio 60 on the Sunset Strip; a show that absolutely bombed in the ratings; so I can’t really blame NBC for wanting to get a few more viewers tuning into their channel for something other than Heroes on Monday nights. What I can blame them for is trying to draw in an audience with a creatively bankrupt concept that reads like the recipe for a primetime TV hash.

 

Hot chick? Check.

Absurdly simple espionage plot? Check

Goofy yet relatable main character? Check.

The show also fails to find success in the area of dialogue; an area that is inarguably the greatest draw for a sitcom. Chuck simply does nothing unique as far as speech is concerned, instead relying on cliché lines of conversation and a far too predictable lines that can be completed by a viewer after only a few words.

So Chuck is bad, by far the worst hour of television I’ve sat through this year. However it really is  one of those “so bad it’s funny” shows: if you can appreciate that kind of thing then go ahead, you’ll get a laugh.

Tue Sep 25
Mon Sep 24